Saturday, July 11, 2009

BX: Castle Amber

I'm getting ready to run my first BX game in 20 years. I've been planning this for awhile. I was going to run the Desert Nomads series but decided after to try an adventure I had stayed away from in my youth, Castle Amber. I remember as a kid how I didn't like its cover.

I played BECMI and the Gazetteer supplements as a kid. However; I will be running this under BX rules, or that was my original intention. Getting my players together to do this has been tough, to say the least. I've had time to add in some Companion rules, and my own own house rules.

When I played 3e I played under my own house rules. As someone who would do his research before trying this. Research like; reading 3e game designers tips and notes from their blogs, or writing and asking them. I also for a bit was in an email discussion about 1e with Gary. So for this BXC game rules I have taken all of that, and read up on the rules of 0D&D, its clones, and some really good Grognard blogs:

http://grognardia.blogspot.com/
http://www.philotomy.com/
http://jrients.blogspot.com/
http://deltasdnd.blogspot.com/
http://silverbladeadventures.blogspot.com/

I went with BX over 1e since it's has easy to "plug and play" rules, and its game engine is easy to play it. I can add rules inspired from all of the other editions quite easily.

I hope it goes OK.

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